Technology & Workforce Development

Balancing the Tech and the Touch

Janet Poley, President
American Distance Education Consortium (ADEC)


April 21, 2001

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  1. Technology & Workforce Development
    Balancing the Tech and the Touch

  2. 21st Century Workforce
    • Technological Literacy
    • Adaptable/Flexible
    • Able to Do the Job
    • Critical Thinking - Problem Solving
    • Develop Ideas
    • Take Initiative & Responsibility
    • Willingness to Learn & Collaborate

  3. The Learning Society
    • Values and fosters habits of lifelong learning-responsive and flexible learning programs and learning networks
    • Socially inclusive - communities of interest and communities of place
    • Local-Regional-National-Global

  4. Information Technologies
    • Tools for enriching learning by tailoring instruction to societal, organizational and individual needs.
    • Help provide equity of access to learning-wide variety of teaching and learning opportunities and approaches
    • Convergence & Blurring (geographical & research/education/training)

  5. Puerto Rico’s Unique Situation
    • Have and Have Not Situation
    • Great Value in Bi-Lingual Population
    • Relatively Low Wages
    • Gateway to Caribbean
    • Pharmaceutical - Biotechnology Industry
    • Shift - Manufacturing - Professional & Service

  6. Comparative Advantage
    • Educated Workforce WITH High Skills Everything I need to do the job I didn’t learn in school
    • First Movers - Technology is Necessary but Not Sufficient

  7. E-Learning - Killer App?
    • Consortial approaches
    • Learner Centered
    • Educational Effectiveness
    • Trusted Source
    • MIT - Way of the Future?

  8. Accountability
    • Duplication is expensive
    • Use of Technology for Efficiency
    • Careful to Retain Concern for Individual and Personal - Local
    • Lessons Learned So Far…. -templates & learning resources -communication -feedback, assessment & outcomes

  9. New Strategies and Models
    • Wisconsin Meteorology
    • International Marketing
    • Journalism
    • Wireless Research 2 Big Factors: Getting the People and the Computers “doing it right”

  10. Learners Need 3 Things
    • Access to authentic communities of learning, interpretation, exploration and knowledge creation
    • Resources to help them work with both distal and local communities
    • Widely accepted representations for learning and work Brown and Duguid

  11. Advanced Internet Satellite Extension Project
    • 3 year, NSF
    • $4 million
    • Partnership
      • ADEC, Internet 2 Universities, smaller and minority serving institutions, rural and remote learners
      • Tachyon.Network
      • CAIDA, NLANR


  12. Project Goals
    • Explore and Evaluate:
      • satellite technology to deliver Internet to underserved audiences; and
      • deployment and integration of distance education applications.


  13. Research objectives include:
    • “pretty good Internet?”
    • requirements for satellite-based IP network
    • QOS issues per last mile
    • network performance measurements
    • teaching and learning applications
    • business model

  14. Tachyon.net
  15. Concentration of Poverty Deconcentration of Opportunity
    • Inner cities and isolated rural areas
    • Lack of infrastructure in poor neighborhoods
    • Lack of investment leads to fewer economic opportunities

  16. Concentration of Poverty Deconcentration of Opportunity
    • Relevant content
    • Social, cultural and professional activities online

  17. The "Engaged" University
    • Outreach & Extension Important
    • Meeting Lifelong Learning Needs
    • Development of Skilled Workforce
    • New Partnerships/Relationships with Private Sector
    • Knowledge Networks -Economic Engine

  18. Broadband Access to All
    • Rural and Remote Areas
    • Learning Centers
    • Historically Black Colleges & Universities
    • Tribal Colleges
    • Reaching Out to Overcome Distance

  19. Technology Access Necessary - Not Sufficient
    • Applications
      • Learning Modules/Objects
      • Digital Libraries
      • Asynchronous/Synchronous Communication
      • Simulations
      • Virtual Reality
      • Teleimmersion


  20. New Teaching and Learning Models
    • Four generations
      • Correspondence study
      • Multi-media with print
      • Online learning
      • Internet2 applications


  21. New Research Models: Beyond Comparative Studies
    • No significant difference
    • Instructional design and operational environment
    • Media attribute theory

  22. Attribute Analysis (Smith & Dillion 1999)


  23. Blurring Research/Education
    • Collaboratories/Collaborative Worktools
    • Grand/Global Experiments
    • Participatory Research
    • Modeling
    • Instruments
    • New Creative Conceptualizations